![]() ![]() ![]() I began the remake intimately familiar with all of Isaac Clarke’s strengths and weaknesses. By replaying the first, I not only refreshed my memory on where every scare happens, but also became too comfortable with its systems from the jump. What I regret most is that I robbed myself of what the new version of Dead Space sets out to do: create newfound fear and tension. “Wait, is this the part where you see the guy bashing his head against the wall? Yup, there it is!” or “Oh, here comes that moment! Unless they take it out … they wouldn’t do that, right?” Or worse, I was waiting for moments that I didn’t recognize. As I stalked (or rather was stalked) through the halls of the USG Ishimura, I constantly found myself looking for moments I recognized. Within the first few hours of playing the remake, I began to realize my mistake. We were all well aware that this was going to be on the more faithful side of the remake spectrum, as opposed to something like Final Fantasy 7 Remake, with the core experience staying largely untouched. There are a few annoyances and moments where it shows its age in terms of design and technical limitations, but they are quite few and far between. The 2008 version of Dead Space is still a rock-solid game. Just make sure to aim for their limbs.And boy, do I regret it. If you’re feeling burned by Dead Space 3 even to this day, or even the more recent The Callisto Protocol (which has Dead Space DNA), perhaps another trip to the Ishimura will help ease the pain. It’s a loving rendition of a survival-horror classic that retains all the old scares while adding in a few of its own. If we’re going to keep on cranking out the same games over and over again, we can at least ensure that all the Xeroxes are done as well as this one.Ĭombine all this with the fact a month of EA Play Pro is only $15 and offers plenty of time to complete the game and it’s hard to argue against the 2023 remake of Dead Space. Give it a little space to roam on PC or a nice console and you’ll be trucking on through the Ishimura at a lovely clip. Perhaps more fantastic though, is the performance. The graphics are glorious, the sound is amazing, the environments lend that extra bit of fear to make the experience feel just spooky enough…it’s fantastic. These all work together to make Dead Space feel like a fresh new experience, but perhaps the greatest upgrade lies in the presentation. It’s a great idea for a remake that otherwise sticks as close to the original as this one does. I suspect the experience is meant to evoke something like the insanity effects from the horror classic Eternal Darkness, but the game never goes out of its way to tell you when the director’s doing a thing, it just does the thing…and poof, now there’s an extra Necromorph standing right behind you. It’s hard to point down exactly what this is doing at any given time, but there’s no question that the Dead Space remake really does feel pretty spooky even if you’ve played the original game. You might want to engage in a little more of this spicier gameplay, so it’s fortunate that a bunch of new sidequests offer extra loot and lore if you want to diverge from the main story.įinally, and perhaps most prominently, there’s a Left 4 Dead-style AI director that adjusts various aspects of the game to ratchet up the tension. Zero-gravity adventure also saw some tweaks and upgrades, making it play more like a take on Descent’s 6-degrees-of-freedom models rather than the awkward point-to-point jumping of the original game. There’s also a variety of new alternate weapon modes, such as the Pulse Rifle’s proximity mines that can be used to help cover Isaac’s back in spicy situations. As ever, that’s the best way to deal with the zombie menace, so this new system is a great addition. While the Plasma Cutter is still a reliable go-to option, other weapons have received a little help in the form of the “peeling” system whereby it’s possible to strip Necromorphs’ flesh and leave them vulnerable to limb removal. For instance, combat’s been spruced up a bit. So what’s new in the remake? There’s quite a few changes here and there, but they definitely tend to be refinements rather than revolutions. All the while, Isaac continues looking for his missing girlfriend Nicole, a doctor onboard the ship whose survival seems increasingly unlikely as the bodies keep piling up. As they find their numbers rapidly picked off, Isaac and his crew will have to fight for their lives. ![]() They’re there to find out what’s been going on with the suspiciously quiet ship, but they rapidly discover why it’s been so quiet: an alien force has started converting the dead on the ship into hostile Necromorph creatures. You might know this story: Isaac Clarke, space engineer extraordinaire, and his crew are sent out to the planet-cracker mining ship Ishimura. ![]()
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